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Monetization engine for your game and agent.

Puls Money
Design an economy...

Write policies. Not prices. Deterministic rules that respond to customer behavior in real-time.

Builder
When player reaches level 10 then apply 20% discount on Gem Pack

Simulate the market, before you launch. Test pricing and forecast revenue before risking a dollar.

Simulator
+24%Lifetime Value 8.4%Conversion +$3.20Revenue

Built for the agentic era. One economy where human players and autonomous agents transact together.

Transaction Feed

Run autonomously. Your economy adjusts pricing and compounds revenue while you focus on shipping.

Agent
Meter

Your keys. Your data. Connect your own payment providers and keep full ownership of every record.

Get in touch. Tell us about your project and we'll show you what's possible.